For the Win by Kevin Werbach and Dan Hunter is about gamification, which is using the elements of game design in a non-game context. In For the Win, Kevin Werbach and Dan Hunter argue persuasively that game- makers need not be the only ones benefiting from game design. Werbach and. By Dan Hunter, Kevin Werbach. ISBN ISBN Take your enterprise to the subsequent level—for the win.

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For the Win (Audiobook) by Kevin Werbach, Dan Hunter |

Cow clicker – pointless Chapters are handled like game levels, but that is all. Open Preview See a Problem? Learning to think like a game designer This lesson discusses intrinsic and extrinsic motivation.

Lists with This Book. It also warns against mindless use of basic “point-ification”, which is all appropriate to mention, but I didn’t come across any profound insights.

For years Ryder Carroll tried countless organizing systems, online and off, but none of them fit the way his mind worked. There are two conventional ways to approach motivation: Game designers should, for instance, try to decouple these ideas from the game. If you give kids gold stars or even money, they will improve up to a certain point and stop this has even received a name: What could have made tje a 4 or 5-star listening experience werbwch you?


And then later, they dedicated werbacn whole level the book is aptly divided into levels instead of chapters, btw about more stuff to watch out for like the legality of it all.

For the Win by Kevin Werbach

Let the games begin! It reiterates again and again that PBL is not all that is there for gamification. You will gain much more through his teachings there, and even more through your participation in werbzch class and applications of the concepts. Perhaps because there is no running example behind it. In For the Win, authors Kevin Werbach and Dan Hunter argue persuasively that gamemakers need not be the only ones benefiting from game design.

Great book to start with Gamification at your company!

Of course, it will take a lot more than this to get deep, but this is an excellent start. He is also the founder of the Supernova Werhach, a technology analysis and consulting firm. Game Changer Six Steps to Gamification. The narration is rather poor.

So what is it? Hunter is a judge for the resolution of domain name disputes for the World Intellectual Property Organization, and is on the editorial board of numerous journals. Want to Read Currently Reading Read.

People who want to know about gamification and don’t care how things are written. What does psychology tell us? Can the game avoid conflict with exsiting motivational structures?


For the Win

Is not their problem, is a technical problem How did the narrator detract from the book? Had some useful stuff won this book! Brian Burke Narrated by: But academic and full of fluff Not fun to listen to But not terrible I got some ideas. May 22, Ashley rated it it was ok Shelves: Just another piece of business jargon to add to your arsenal or a useful tool? Return to Book Page. Peter Hollins Narrated by: L This book is about how wergach implement gamification to one’s business systems.

The careful and skillful construction Dr Jason Fox Narrated by: Games are human created, formalized structures and processes designed to maximize engagement and get the most out of the “play” impulse. Getting into the game: Tell him about the quotes! Introductory courses or books are mostly boring – after all, usually you know a bit about the subject from your general knowledge and experience, and it is just annoying to read the basics.